Plastic Dog in a Plastic Age*

Given that I grew up in the days when PC games were just starting to be a thing (what a pleasure it is to reminisce about Secret Agent, Crystal Caves, or Jill of the Jungle…), anything pixelated immediately gives me a warm rush and a sense of pleasant nostalgia, be it the quiet appeal of Toyoi Yuuta‘s art or modern ‘pixel art’ games that go for that retro feel (the dark glory of Blasphemous, the cozy feel of Stardew Valley!). As for comics, I suspect most are drawn on a computer these days, but few of them use pixel art per se. One look at Plastic Dog, and it was puppy love, especially given its acerbic sense of humour.

Henning Wagenbreth, born in 1962 in East Germany (which is perhaps what partially gave him a lifelong anti-totalitarian stance), is an illustrator/graphic designer who actually excels in a number of techniques. Lambiek Comiclopedia touts him as ‘German pioneer in comics created with the computer‘; I don’t know enough about the development of electronically-drawn comics specifically in that part of the world to state that with certainty, although this is as good a time as any to mention that Peter B. Gillis and Mike Saenz‘ wonderful Shatter (1985-1988) is usually credited as the first significant comic book created on computer. Topic for another day, no doubt.

Be as it may, Wagenbroth did something interesting: he designed the strip Plastic Dog in 2000 specifically for perusal on early pocket computers (such as Pocket PC or Palm OS), which had a black and white screen of 160×160 pixels. In 2004, colourized versions migrated to weekly newspaper Die Zeit, printed within its pages, but also available as downloads on their website.

The French publisher L’Association released a 26-page collection of Plastic Dog strips, translated into French from German by Eugénie Pascal. As far as I know, no official English translation exists, aside from maybe one or two random strips (probably translated by Wagenbreth himself). The following pages are scans from this French edition.

Dead Wood. Plastic Dog calls the police to report a stolen wooden cabinet, to find that it’s been removed by the Tree Liberation Army, who bury their ‘felled, deported, dismembered and abused’ friend in the tree cemetery.
The Killer Cars. Plastic Dog goes out to search for his missing child, to find the latter in pieces after being attacked by driverless cars gone rogue. In the final panel, PD says ‘tomorrow, we’ll buy you a nice new body’.
Nothing Ever Happens. ‘A grey day, pure boredom’, bemoans Plastic Dog, ‘I am always in the wrong place at the wrong time, and everything is so predictable…’
In his never-ending search for new experiences, Plastic Dog stumbles upon a device that proffers guidelines to achieve maximum happiness. Its instructions are not devoid of poetry: ‘give all your money to be eaten by zoo animals’, ‘do 15 squats on top of a chemical factory’, ‘make three loafs of bread laugh in the middle of the night’, ‘plant wind instruments in the garden’. The final piece of advice (‘withdraw into solitude and practice patience’) is what seems to defeat PD’s enthusiasm (seems like in his world, getting lost in the desert is the only way to solitude…)

The following is the last PD strip, and readers are thanked at the bottom for their many emails and downloads. There’s also something about a free TV as a reward, but I wouldn’t bank on it 😉

A family visit to the zoo! Touted as the last surviving specimens by the guide, these animals may not quite be what they seem. The flamingo complains, ’12 hours standing on the same leg!’, but Plastic Dog argues that having to constantly hang upside down is much worse.

Wagenbreth recently had an exhibition at Montréal’s UQAM university, which to my regret I completely missed… due to finding out about it far too late (i.e. now). Here is the poster for it:

~ ds

* « Every day my metal friend
Shakes my bed at 6am
Then the shiny serving clones
Run in with my telephones »

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